Episodes

Monday Sep 22, 2008
Episode 10
Monday Sep 22, 2008
Monday Sep 22, 2008
We're back to the standard format show with Episode 10. Today we cover some listener mail -- which always leads to interesting discussions. Then we take a look at "What's in the [some-kind-of-container-but-not-necessarily-a] Box." We closely examine some oft forgotten details about Snipers. And lots more. Dave finishes up the episode with an art major's view of some ASL box art. Lots of fun for everyone! Dig it! SHOW LINKS: C4 Corner Cutter Boardgame Geek Fear the Boot (RPG podcast) Dragons Landing (RPG podcast) Starter Kit Scenarios Operations Magazine Cold Steel Wargame Club of NE Alabama

Tuesday Sep 09, 2008
ASL Extra #2
Tuesday Sep 09, 2008
Tuesday Sep 09, 2008
Here is the episode that was intended to be the first ASL Extra. Some lost tracks were reclaimed, thanks to the miracle of putting the tracks on CD as a back up. Once again, this episode is NOT FOR EVERYONE as it is a scenario analysis and after action report. Scenario J86 "Frontal Assault" from Journal 5 is the chosen one. Dave and his friend Rick give you a pre-game and a post-game discussion straight from the heart. Please have mercy on them as they reveal their ASL shortcomings. This is not as technically clean as we'd like, but, it's only an "extra" episode after all.

Friday Sep 05, 2008
ASL Extra #1
Friday Sep 05, 2008
Friday Sep 05, 2008
And now for something completely different! A scenario analysis of AP18 "Village of the Damned" from Action Pack Three. This very unique podcast is not for everyone as Dave and Jeff talk aloud as the game is set up, revealing why you should never fear them if you meet them at a tournament. They also give an after action report. This one is a little rough as it is Dave's first effort at producing a show on his own (Jeff is the true techie). It is recommended that you get out the scenario, set up your boards and follow along. Designed as the 2nd in a series, it becomes the 1st, due to technical problems with the other bonus episode. Fate has seemed to smile upon this scenario analysis.

Monday Sep 01, 2008
Episode 9
Monday Sep 01, 2008
Monday Sep 01, 2008
And we're back with an action-packed episode featuring -- you guessed it -- MMP's ASL "Action Pack 4", also known as "Normandy 1944". Our pal Joe joins us in the broadcast foxhole as we unwrap and reveal the contents of this highly-anticipated (at least to us ASL addicts) addition to the ASL arsenal. Watch out for those "bocage" rules! We also cover some listener comments, talk more (yes, MORE) about counter storage, ASL boxes, snipers, and lots more. It's 81 minutes and it's all ASL. Dig it!

Tuesday Aug 05, 2008
Episode 8
Tuesday Aug 05, 2008
Tuesday Aug 05, 2008
In this episode we interview Steve and Dan, two new ASL players (and we mean REAL NEW) to see what they think of the greatest game in the world, and get a few newbie's questions answered. We compare ASL with Hollywood's vision of WWII. Dave played his 1,000th game! There is some listener mail, and more discussion about counter storage. We hope you enjoy our efforts to bring you the finest in ASL entertainment!

Wednesday Jul 16, 2008
Episode 7
Wednesday Jul 16, 2008
Wednesday Jul 16, 2008
We recorded this one back in June, but didn't want to release it too close on the heels of Episode 6. In this Episode, we check out "What's in the Box?" (it's Starter Kit 3!), Dave whips out a list -- which he compiled during his most recent re-reading of The Rules -- of rules he forgot he knew. Jeff gives a little history lesson at the end of the show. And there's plenty of the usual madness. We hope you enjoy it.

